Normal AchievementsAccomplish the indicated achievement to get the number of Gamerscore points: Adjudicate the Arbiter (30 GP): Complete the Campaign on Heroic Difficulty.
Detour the Great Journey (50 GP): Complete the Campaign on Legendary Difficulty.
Momma's Boy (5 GP): Get a Gold Medal on any mission.
Crushed Colors (10 GP): Improve your Score in any Campaign Mission.
Mr. Punctual (15 GP): Finish all missions under Par Time on Heroic difficulty .
Own Worst Enemy (20 GP): Get a Gold Medal with all Debuff Skulls Active.
Wall of Recognition (30 GP): Get a Gold Medal on every Campaign Mission .
Epic Grinder (40 GP): Obtain a Lifetime Campaign Score over 1,000,000.
Everything's Better with Bacon (5 GP): Mission 1: Ram 50 Grunts with Warthogs.
Endless Fun (5 GP): Mission 2: Destroy every Methane Tank.
Covenant "Hot Drop" (5 GP): Mission 3: Kill at least 5 Covenant Units with the Bridge.
The Real Winner (5 GP): Mission 4: Save Adam.
He's Got The Jack (5 GP): Mission 5: Jack 6 Covenant Vehicles.
Rhino Hugger (5 GP): Mission 6: Successfully protect every Rhino.
Micro Manager (5 GP): Mission 7: Do not destroy any Power Node.
Ramblin' Man (5 GP): Mission 8: Use Elephants to train 100 Infantry.
Sweet Naptime (5 GP): Mission 9: Put every Colony in Hibernation Mode at the same time.
The Procrastinator (5 GP): Mission 10: Disrupt all Tractor Beams.
Battened Down the Hatches (5 GP): Mission 11: Save all the Airlocks.
Handy with Tools (5 GP): Mission 12: Repair the Power Core in less than 4 minutes.
Beaming with Pride (5 GP): Mission 13: Destroy 25 units with the Scarab.
Didn't Get To Second Base (5 GP): Mission 14: Don't claim an extra base.
Thinkin' about My Doorbell (5 GP): Mission 15: Open the Doors in order.
Backscratcher (10 GP): Complete any Campaign Mission in Co-op Mode.
OMG BFF FTW (40 GP): Complete entire Campaign in Co-op Mode.
Playin' the Field (15 GP): Win a Skirmish Game with every Leader.
Gallivant around the Galaxy (25 GP): Win a game on every Skirmish Map.
Empire Builder (5 GP): Win a game in every Skirmish Game Mode.
Titan (15 GP): Get 20,000 points in any Skirmish Game.
Big Al's Scooter (10 GP): Win a Heroic Skirmish Game against the AI in under 10 minutes.
My Virtual Friends Love Me (10 GP): Win a 3v3 Skirmish game with 2 AI Allies.
Walk-Off Winner (30 GP): Use one of the 6 Major Leader Powers to destroy an enemy's last unit.
2 Bugs are Better Than 1 (10 GP): Win a Skirmish Game with Dual Scarabs.
Penny Pincher (10 GP): Get a winning High Score with 10 or less Squads against the Heroic AI.
N00b n0 M0r3 (10 GP): Win a Matchmade Skirmish Game on Xbox LIVE.
So Lonely at the Top (20 GP): Win and have the Highest Score in a Matchmade Skirmish Game on Xbox LIVE.
Basically Naive (10 GP): Obtain the Recruit Rank on Xbox LIVE.
Officer on Deck (30 GP): Obtain the Lieutenant Rank on Xbox LIVE.
Running the Show (50 GP): Obtain the General Rank on Xbox LIVE.
Alas, Poor Andrew Thomas (5 GP): Collect your first Skull.
Graverobber (30 GP): Collect all Skulls.
Halo Academic (15 GP): Unlock 20 Timeline Events.
Halo Historian (40 GP): Unlock All Timeline Events.
Ready for the Sequel (75 GP): 100% Completion.
24 Hours of Quality (20 GP): Play Halo Wars for at least 24 Total Hours.
Secret achievementsAccomplish the indicated achievement to get the number of Gamerscore points: Meet Sergeant Forge (10 GP): Complete the first mission on any difficulty.
Ice Warriors (40 GP): Complete Act I on any difficulty.
Key to Pirth (50 GP): Complete Act II on any difficulty.
Ugly is only Skin Deep (70 GP): Complete Act III on any difficulty.
No Way Home? (70 GP): Complete Act IV on any difficulty.
SkullsComplete the indicated task to unlock the corresponding skull at the listed location. Skull Name: Boomstick (Mission 12: Repairs): Kill 12 Spirit Transports - take a Hawk to the Lower 2 Airlocks and it its right up the Little ramp in the Air
Skull Name: Bountiful Harvest (Mission 14: Reactor): Kill 20 Vampires - head to the Second Covenant Base and its in the Far corner at the bottom of the next ramp
Skull Name: Catch (Mission 10: Shield World): Kill 350 Swarms - get at least 2 Hornets and fly East of you base past the First Tower to a Plateau with covered with Flood Eggs it is in the center
Skull Name: Cowbell (Mission 3: Relic Interior): Kill 45 Hunters - take a Grizzly, Anders, Forge and Your Marines Back to where they were held up on the central pad
Skull Name: Emperor (Mission 15: Escape): Kill 3 Scarabs - Head the to Very North of the Map and its dead Center of all the flood
Skull Name: Fog (Mission 5: Arcadia Outskirts): Kill 5 Wraiths - get a Warthog and rush back up the Tracks to the left of your Main Base and just keep going straight past the split in the Tracks
Skull Name: Grunt Birthday Party (Mission 2: Relic Approach): Kill 20 Jackals - head back to Alpha Base with a Worthog its in the south end of the base
Skull Name: Look Daddy! (Mission 1: Alpha Base): Kill 100 Grunts - get a Warthog and rush back to the front gate of Alpha base the skull is where the Marines were held up
Skull Name: Pain Train (Mission 13: Beachhead): Kill 10 Bomber Forms - head back to the Beginning of the Map by the First Teleporter and head down the Path to a Flood nest and its right next to it
Skull Name: Rebel Leader (Mission 9: The Flood): Kill 20 Flood Stalks - just to the North East of your Main Base is a downed Pelican. Just take a Warthog to claim it fast and easy
Skull Name: Rebel Supporter (Mission 8: Anders' Signal): Kill 750 Infection Forms - head to North Side of the Map where you got the Elephant, head east towards a cliff, But you'll see a ridge. Go into ridge
Skull Name: Rebel Sympathizer (Mission 7: Scarab ): Kill 10 Locusts - get a Warthog and take it to the Top Left of the Map where there was 2 Locusts and a Power Nod its right there
Skull Name: Sickness (Mission 6: Dome of Light): Kill 50 Banshees - take a Squad of Marines to the Hanger Behind your Base its right there
Skull Name: Sugar Cookies (Mission 11: Cleansing): Kill 100 Sentinels - take a Hornet to the front end of the Spirit Of Fire and it is right on the nose of the Ship
Skull Name: Wuv Woo (Mission 4: Arcadia City): Kill 50 Elites - where you Set up Base Two in the Streets there are some stairs Next to it leading to a Bronze Statue Its next to the Statue
Black Box locationsSearch the indicated locations to find the corresponding Black Box. Mission 1 (Alpha Base): Just under the last bridge before you enter the rear gates of the Alpha Base.
Mission 2 (Relic Approach): Enter the area through the Covenant shield with the supply crates. The Black Box is located at the top left on the map.
Mission 3 (Relic Interior): The left side of the starting point, close to the Pelican crash site. This is just outside the Relic itself.
Mission 4 (Arcadia City): At the base of the elevator tower near to the controls where you save Adam.
Mission 5 (Arcadia Outskirts): Just off the main road behind a destroyed Pelican, just down the first ramp.
Mission 6 (Dome of Light): At the far side of map, where you transported the third Rhino by Pelican.
Mission 7 (Scarab): On the right side of the map, just inside a cave-like alcove that contains some supply crates.
Mission 8 (Anders' Signal): On a ridge located to the right, close to the big Brute fire line at the start.
Mission 9 (The Flood): Go straight out from the base ramp towards the map's opposite side.
Mission 10 (Shield World): With Bravo platoon, in the middle of the platoon you pick up.
Mission 11 (Cleansing): Towards the left-rear of the ship, on the sloped wings. A flying unit is required to retrieve it.
Mission 12 (Repairs): Close to the left side of the Power Core building, just on the left edge of the Spirit of Fire.
Mission 13 (Beachhead): On a ledge near the second set of teleporters that are behind the Covenant base.
Mission 14 (Reactor): Up and to the left at the peak of first ramp. It is on the edge of the ramp.
Mission 15 (Escape): Between the Covenant base and Flood area in the northern part of the map. It can be found directly across from your starting point.
"Gold" rank requirementsEarn the indicated amount of points within the listed time limit to earn a "Gold" rank in the corresponding mission. Mission 1 (Alpha Base): Over 27,000 points within 5 to 12 minutes.
Mission 2 (Relic Approach): Over 70,000 points within 15 to 30 minutes.
Mission 3 (Relic Interior): Over 45,000 points within 8 to 18 minutes.
Mission 4 (Arcadia City): Over 50,000 points within 21 to 23 minutes.
Mission 5 (Arcadia Outskirts): Over 40,000 points within 21 to 23 minutes.
Mission 6 (Dome of Light): Over 45,000 points within 15 to 30 minutes.
Mission 7 (Scarab): Over 32,000 points within 12 to 24 minutes.
Mission 8 (Anders' Signal): Over 30,000 points within 18 to 30 minutes.
Mission 9 (The Flood): Over 35,000 points within 18 to 30 minutes.
Mission 10 (Shield World): Over 55,000 points within 23 to 32 minutes.
Mission 11 (Cleansing): Over 30,000 points within 23 to 30minutes.
Mission 12 (Repairs): Over 32,000 points within 10 to 20 minutes.
Mission 13 (Beachhead): Over 40,000 points within 20 to 60 minutes.
Mission 14 (Reactor): Over 30,000 points within 15 to 30 minutes.
Mission 15 (Escape): Over 30,000 points within 20 to 33 minutes.
Gamer Picture: Professor AndersComplete the Campaign on any difficulty. Gamer Picture: Sergeant ForgeLoad up HALO Wars on your profile. Strategic Options DLC AchievementsComplete each achievement to get the allotted gamerscore. Freak on a Streak (20): Gain at least 15 population from a single wave in a Reinforcement game.
Living Loving Bug (30): Obtain a Scarab during a Reinforcement game.
One and Done (30): Score the winning point in a game of Keepaway against Legendary A.I.’s.
Pull Hard, Pull Deep (20): Win and never trail in a Tug of War game.
DLC AchievementsComplete each achievement to get the allotted gamerscore. Drain Cleaner (30): Kill 20 enemy squads with a continuous Covenant Leader Power on Memorial Basin.
Killjoy (25): Disrupt 5 active Leader Powers in a single game on Blood River.
Never Leave a Man Behind (15): Finish with 5000 net resources tributed to your teammates on Memorial Basin except in Deathmatch.
Tour Coming Through (30): Hot drop 50 squads to your Covenant Leader in a single game on Barrens.
Mission 7: Beat The Scarabs HeadIt can be very tricky to beat the scarab with your army as it can destroy any vehicle in no time at all. A Simple way to beat the scarab is to build some warthogs. After doing so destroy all of the Power Nodes which will make the scarabs head move slower. Then when you are attacking the scarab itself have scorpions in your attack team and a warthog, put the scorpions as far to one side as possible but in range to attack. Then use your warthog to drive through the scarabs beam you will see it turns red then fires, so go through and do a U-turn. The scarab will then fire and move slightly towards your warthog, keep doing this and the beam will never hit your scorpions, and the easy win will be yours. Submitted By: TerminatorSJ Achievemnt: Playin' the Field made easyIf you are new to using the covenant side in the game then you may find the achievement "Playin' the Field" a bit tricky. So this tip will help you to complete this achievement. First of all you need to select your covenant leader, next select your map and make sure you set the level to a death match. When the game starts you need build yourself a temple which will give you your leader. Next send your leader over to the enemy main building, now because it is a death match your leader will gain all of the upgrades immediately which will make them stronger and more able to destroy the enemy building. Each leader has a special power which uses resources, again because it is a death match you will start with a lot of resources. Now use your power to attack the main building, once destroyed you will win. Quick main points:
1. Make it a death match
2. Use a 1v1 map
3.Build a temple as soon as possible
4. Do not take to long or the enemy will build a big army
(You must have completed a skirmish with each of the USMC leaders). Submitted By: TerminatorSJ USMC: Make the base you start strongTo make your base strong as the USMC, these tips should help if you construct the buildings in the following order:
1. Supply Pad
2. Supply Pad
3. Reactor
4. Reactor
5. Barracks
6. Upgrade to Fortress
7. Upgrade all Supply Pads
8. Supply Pad
9. Supply Pad
10. All Turrets (Upgrade front two with Flame Mortar, and back two with Missile Launcher)
11. Upgrade final two Supply Pads
With these completed you should have a steady income of resources and also a good defence. After or during the process of this tip you can take another base location. Submitted By: TerminatorSJ Skulls DescriptionsThe Skulls for each level of Campaign mode will only appear once a "kill requirement" is met (e.g. "Kill 100 Grunts"). This requirement is listed for each Skull below, in addition to the Skull's location. Aside from the first mission, all of these Skulls can be found on Easy. Skulls can be activated from the pause menu and each one has a unique effect on gameplay (also listed below).
Alpha Base: Look Daddy Skull // Kill 100 Grunts
Do this one on Heroic or Legendary or there just aren't enough Grunts to kill. The Skull appears across the frozen pond from the entrance to Alpha Base, at the end of the level.
Skull Effect: When Grunts die their methane tank always shoots off
Relic Approach: Grunt Birthday Party Skull // Kill 20 Jackal Snipers
These guys appear on pads on mountains, sniper towers and landing pads. Before advancing through the gate to the end of the level, search the remainder of the level for Jackals. There are plenty even on Easy. The Skull appears at Alpha base, by the entrance you took in the last level (south).
Skull Effect: Grunts Explode into confetti.
Relic Interior: Cowbell Skull // Kill 45 Hunters
You'll be able to rack up your Hunter count at the very end of the level, where they spawn infinitely from doors just before the exit tot he landing zone. Kill 45, then reverse with everyone to where you met the troops, in the center of the artifact. You'll have to backtrack amidst lots of Grunts and other respawning enemies.
Skull Effect: Destruction physics multiplied.
Arcadia City: Wuv Woo Skull // Kill 50 Elites
You'll have to augment your bases with turrets and patrol the streets with hornets to kill the 50 elites (with energy swords). The skull is near the base spot in the east, between your open spot for a base and the enemy base. There's a park southeast of the broken highway and the skull is here -- the furthest southeast corner of the map.
Skull Effect: Scarabs shoot rainbow beams made of pure love.
Arcadia Outskirts: Fog Skull // Kill 5 Wraith Tanks
These purple tanks will continue to assault your bases so while you are out exploring, arm your bases with a couple of Rail-augmented turret guns to wipe out any Wraiths that appear. This requirement should come easily -- and hey, you have all the time in the word. Now, follow the strip of highway along the southern part of the level past the southwest base to find the skull. There are plenty of enemies up here, so bring some air units and warthogs and make it quick. The freeway bends away from the two lane strip at the southern end of the map, but you should stick to the two lane. Follow it to the westernmost corner of the level, the skull is here, near the large buildings.
Skull Effect: No minimap. Final score will increase.
Dome of Light: Sickness Skull // Kill 50 Banshees
Banshees should be no problem here, even 50 of them. Just outfit your base with Missile turrets and it will pick them off one by one. Leave a Wolverine anti-air unit at each Plasma Rhino position point to help pick off more or the ODSTs will get them all. After you get 50, about face at the base and grab the skull in the garage.
Skull Effect: All players have 50% fewer hitpoints. Final score will increase.
Scarab: Rebel Sympathizer Skull // Kill 10 Locusts
Locusts are the equivalent of heavy tanks of the Covenant and walk on four legs. You can find these (there are 10 exactly) roughly nearby the Scarab's 7 nodes, with a few extras on the far east and west sides of the map. Kill these, then search the northwestern-most power node site for the Skull. Knock out some nodes while you hunt Locust or it'll be much more difficult. Gauss Cannon-augmented Warthogs are your best friends.
Skull Effect: Non-player units get 25% more hitpoints. Final score will increase.
Anders's Signal: Rebel Supporter Skull // Kill 750 Infection Forms
This kill requirement is pretty high, and achieving it can be tedious. You'll get the most kills out of the little swarms, but any other infection forms count, so long as they have legs. The best way to do this is to go about your business killing everything in your path, and, once you get a base, equip it with incindiary Turrets to rack up the kill count. Continue patrolling for any alien lifeforms until your count reaches 750. Now, head to the northern-most point of the map in the center, The skull is in a little valley across a chasm.
Skull Effect: Non-player units do 50% more damage. Final score will increase.
The Flood: Rebel Leader Skull // Kill 20 Flood Stalks
The Flood Stalks are the bulbous, small stalks that litter the map. They don't fire or do much of anything, they just passively await your Hornet fire. Get a dozen Hornets and explore the map, taking these out -- there are more than 20 available. After you meet the requirement, head back to your base and summon a Pelican drop to take some troops or Warthogs over to the Skull site. It;s due east of the base, just a screen away. You can't get to it via ground paths, so the Pelican drop is essential.
Skull Effect: Non-player units start with extra veterancy. Final score will increase.
Shield World: Catch Skull // Kill 350 Swarms
Swarms are the flocks of bird-like Flood that will continually assault your base on this level -- but hey, that makes things easy. Equip the base with Missile Turrets and leave some anti-air Wolverines around to make short work of them. You'll encounter a lot of swarms during your last rush to the evac point, but the Skull should be collected before this point. We experienced a glitch that made it so we couldn't build more Hornets after the final evac was initiated / bungled, and you need Hornets to grab the Skull. It's on an island northeast of the base, just past the first pylon. Bring a few Hornets -- have these built ahead of time and waiting at the base -- to grab the Skull.
Skull Effect: All player units recharge unit abilities in half the time. Final score will decrease.
Cleansing: Sugar Cookies Skull // Destroy 100 Sentinels
The Sentinels are the flying bots that help you clean the hull. Destroying these effeciently means Turrets, and lots of 'em. Augment them with anti-air missiles too. This level completes when you clear the flood off the ship -- namely the Dens and Launchers. So don't finish those off until you've met your Sentinel quota. After this, head to the very front of the ship, northeast side of the map, where there's an observation deck between the two sides jutting out. Grab the Skull floating in front of the windows.
Skull Effect: All player units have 50% more hitpoints. Final score will decrease.
Repairs: Boomstick Skull // Kill 12 Spirit Transports
The Covenant transport ships can only be destroyed when landing, so be sure to build plenty of Missile augmented turrets to catch them early. Repair the outer hull turrets as well, and place a Spartan, Hawk and a Wolverine at all the spots you see them landing. This isn't so hard, as they relentlessly show up. After you kill 12, grab the Skull on the main structure at the front end of the ship, in the northeast. This is hovering above what appears to be the bridge or observation deck at the front of the ship.
Skull Effect: 5% chance any non-player unit blows up upon death with explosive area of effect damage. Final score will decrease.
Beachhead: Pain Train Skull // Kill 10 Bomber Forms
All the Bomber Forms, the giant puffy floating Flood forms, are in the far west corner of the map. Here they are being churned out by Flood Dens. Take a pack of Vultures over before conquering the 4th and final Covenant base and clear out 10 of the Bomber Forms before taking out the Dens. The Skull will then appear here in the far west corner at the base of the Forerunner structure with all of the Flood Dens.
Skull Effect: All player units train 50% faster. Final score will decrease.
Reactor: Bountiful Harvest Skull // Kill 20 Vampires
These horseshoe shaped purple aerial attack vehicles will show up in pairs to attack your bases and Elephant / Core throughout the level. Wait before taking out the last base at the top of the ramp until you have downed 20. Use those Missile upgrades for your Turrets! The Skull appears behind your third base point, halfway up the tall series of ramps leading to the core drop off point. It's in the northern corner on the platform with the base
Skull Effect: Supplies come in 25% faster. Final score will decrease.
15) Escape Emperor Skull // Kill 3 Scarabs
Scarabs are the uber units of the Covenant. These giant purple walkers will spawn slowly throughout the level from the Covenant base the northwest of the start point. There should be one already patrolling the shielded center area by the time you have some Vultures in the air, so use them to open both Interlocks of the first set of shields and drop the Scarab into the abyss. This takes a bit of positioning but isn't that difficult. If you set up a base on the directly opposite side from where you start, due north, you should be able to catch any further Scarabs. Fortify this base with Vultures and Railgun Turrets to help. Drop Mac Blasts and Carpet Bombs to make short work of them. The Skull will appear in the northeast boundary of the map, between two interlocks and behind the Flood boss. Grab it with some Vultures or ground units.
Skull Effect: All player powers recharge in half the time. Final score will decrease.
|